The website of Lei Chen

Sunshine and rain of a developer

3D Battle City Game

You are the last member of your army’s elite tank commanders, with no choice but to defend your fortress against an entire army of enemy tanks bent on your base’s destruction. Break holes through the walls and situate yourself strategically to remove the enemy as quickly as possible, but stay out of their line of fire, and don’t let them shoot your base down.

3D battle city is a tank game. Your mission is to protect your base and eliminate enemy tanks. Simple enough? This game got its original idea from a classic NES(Nintendo Entertainment System) tank game called “Battle City“. The old game published in 1985 by Namco and soon became one of the most popular game at that time.
We keep the core idea and game mechanism of the old game and add many new features to make the game up-to-date.

Producer: Lei Chen

Program and 3D modeling:Lei Chen

Music and Sound Effect: Jonathan Sokol

Technical Detail:

3D model format: Wavefront OBJ

Collision detection with (Axis Aligned Bounding Box)AABB

Rule based AI with Collision History

Deferred particle system  for explosion and smoke

Game maps were dumped from the original Battle City(1985) game.

What we are doing now?

Port the game to Gamebryo Lightspeed engine

Rewrite the game logic with lua

Improve 3d models.

Add water and ice terrains

Add environment map

Improve game AI

How to join?

Send a mail to lc6 [AT] indiana [DOT]edu about you and tell us what you want to do in the game.

Important Notes For Installation:

Vista and Windows 7 only.

DirectX 10 compatible graphic card.

Latest DirectX 10 runtime.

Download 3D Battle City 1.0 Now

Check Out the Project Page in SourceoForge


Game Play Video

Game features and technology

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